- Use a valid, preferrably small, Boom Race map.
- Enable BoomRacing (done by typing /br in the chat as the host), unless agreed otherwise.
- Plopping your own worm or your opponent's worm will disqualify you without any rematch possible. You may also consider picking closed maps to avoid such situations altogether.
- Completing the map or reaching Sudden Death will both cause the round to end: whoever proceeded the farthest wins (turn order counts, of course). However in case of a draw in an SD situation, the round ends whenever one of the players figures a section faster than his opponent.
- If your opponent doesn't show up or is unresponsive 10 minutes after your pairing was announced - according to the moderator's clock -, you proceed to the next round.